Effect: Enhanced Trait, Fades, Reaction • as base trait
You take the energy from a particular type of attack, chosen when you take this power, and use it to enhance one of your traits. Typically this is either Strength or a Ranged Damage effect of the same energy type as the initial attack, but other traits are possible, including Quickness, Regeneration, Speed, or the like. The enhancement to your trait is equal to your power rank or the attack’s rank, whichever is less.
The enhancement of the affected trait occurs automatically when you are subjected to the attack. Thereafter, the enhanced trait fades at a rate of 1 point per turn until it is gone. Further attacks can “top off” your Enhanced Trait, restoring it to its full rank again, before it is completely faded. Your rank is the limit of how much it can increase, however.
Example: The Bouncer has rank 11 Energy Absorption that applies the energy of kinetic attacks to Strength. If he’s hit with Damage 5, he gets +5 Strength. On the other hand, if he’s hit with Damage 14, he only gets +11 Strength, the rank limit of his power. Thereafter, his enhanced Strength fades at 1 rank per round until it is back to its normal, unenhanced, rank. However, if The Bouncer is hit again on the following turn for Damage 4, he gains up to 4 ranks of Strength, up to his maximum again.
Note that this power does not provide any resistance to attacks; the character suffers the effects of any attacks normally. Absorption often includes the additional effect of Protection (Impervious and often Limited to the absorbed type of attack) or even Immunity to the absorbed attack. Neither effect inhibits how Absorption works, they just make the absorbing character more resistant to the incoming attack.